OS2 :: Click bug
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OS2 :: Click bug
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- p125.FN TECH DEBUG.zip
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Re: OS2 :: Click bug
I downloaded the patch and I did not get the clicks when I play it on my Solaris. I wonder what is going on. It is a puzzle!
(Also, I had to shift my keyboard up 1 octave to get the “kick drum” sound.)
(Edit) ah, I didn’t return the delay time of EG 6 to zero....now I hear the click. I will investigate.
(Also, I had to shift my keyboard up 1 octave to get the “kick drum” sound.)
(Edit) ah, I didn’t return the delay time of EG 6 to zero....now I hear the click. I will investigate.
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- Site Admin
- Posts: 2013
- Joined: Sat Apr 07, 2007 3:00 am
- Contact:
Re: OS2 :: Click bug
After some more investigation - I can get the clicking sound to appear only on the ‘kick’ drum part, so it’s not really related to the Part 1 arpeggiator. The Sequencer Gate-On and Gate-Off seem to be the reason why, and it’s more pronounced the more keys you press. I know we have really snappy envelopes, and maybe it’s too snappy!
Some way to smooth out the gate to the master VCA would be nice. The sequencer gate time is fixed at 50%, and doesn’t have any variable of gate width (length in the arpeggiator).
Some way to smooth out the gate to the master VCA would be nice. The sequencer gate time is fixed at 50%, and doesn’t have any variable of gate width (length in the arpeggiator).
Re: OS2 :: Click bug
yes,
if forgot to say to you in my last mail,
if we could have a choosen gate time on the sequencer (between 0% and 100%), it would be very cool
(because actually need to handle this with release time for the stabs ...)
if forgot to say to you in my last mail,
if we could have a choosen gate time on the sequencer (between 0% and 100%), it would be very cool

(because actually need to handle this with release time for the stabs ...)
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