3rdConstruction wrote:I have a question about the 24 bit 96 kHz internal processing of the Solaris. I am completely new to digital synthesis & am still learning. I've looked for similar specs on other digital synths like the Access Virus & Roland machines, but cannot find any similar specs reported. Can anyone tell me how the 24/96 processing rate of the Solaris compares to other digital synths, e.g. Virus (just as one example)? Digital specs do not seem to be quoted in a common language.
If this has been covered elsewhere, I apologize for missing it in my search. If you'd be good enough to just point me in the right direction, I would be grateful...
I would say the Solaris is in an entirely different league then any Access or Roland synths or romplers. The processing power blows them all away. No comparison. As for sound quality for a digital synth, it will be unequaled. You can't find similar specs because they don't exist in hardware. You would have to find it in a Vsti.
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good luck finding any digital synth or va with specs this powerful:
Solaris
* 4 Oscs, 2 Rotors, 4 Mixers, 4 Filters, 4 Amp/Pan sections, 8 Envelopes, 5 LFOs, 4 External Inputs, Flanger/Chorus, Phaser, Delay, 3 band EQ, Overdrive
* 2 Vector Mixers
* 2 separate AM (amplitude modulation) sections, with Ring, AM, Rectify, & Clip algorithms
* Joystick and multi-touch Ribbon controllers
* Arpeggiator and control Step Sequencer provided, with MIDI output
* Performance buttons include 2 assignable switches, Arpeggiator Start, Sequencer Start, Hold, (Tap) Tempo, Unison
* Polyphony count - expected to be 24 voices with all 4 oscs, 4 filters, 4 mixers, envelopes, LFOs, etc. running
* 96 kHz internal processing rate
* Insert FX pre-/post each filter section, with BitCrush, Decimate, and Distortion
* 4 pair of outputs; Main pair for v1.0, additional outputs reserved for future use (when Multi-Timbre Mode is implemented)
* separate Headphone out
Detail per section:
Oscillators - each osc type selects from standard waveshapes (MultiMode Osc), wavetable (PPG) type, sample (WAV) playback, CEM (Prophet 5) type, or Prophet VS type. The MM (MultiMode) type provides the following waveshapes:
Sine, triangle, ramp, saw, pulse, noise, S&H, morphing sine-to-saw, morphing sine-to-square, and a stacked "supersaw" with varible detune (based on the Shape parameter).
Hard Sync is only available for MM saw, ramp, pulse, and the CEM osc models.
New types will be added as they are developed via an upgrade to the OS.
Individual "analog-style" glide is available for each oscillator.
There are 4 mod paths. Each one is freely assignable to select exponential frequency (normal pitch mod), Linear FM, or Shape as their destination. Mod Sources include any oscillator, any filter, the 4 external inputs, any of the lfos, envelopes, controllers, etc.. A 'sidechain modulation' function is provided for each path, using Controller (non-audio rate) signals. Controller signals are all lfos and envelopes, velocity, note, aftertouch, mod wheel, ribbon, joystick, select MIDI controllers, assignable CC knobs, etc.
Filters - 4 filters, each with selectable inputs.
Filter types include:
1) all pole possibilities for the MultiMode (MM1) filter, including 24 dB Lowpass, Highpass, and Bandpass, 12 dB Lowpass, Highpass, and Bandpass, and 6 dB Lowpass, Highpass, and Bandpass, along with some other combination modes, for a total of 23 variations.
2) 24 dB Lowpass modeled on the Prophet 5 Rev1 filter (SSM2040)
3) 24 dB Lowpass modeled on the Rev 3 Prophet 5 (CEM3320)
4) 12 dB Lowpass modeled on the Oberheim SVF
5) Comb/Tube filter (the "tube" is a comb with negative feedback)
New filter types will be added as they are developed via an upgrade to the OS.
For filter modulation, it's the same structure as the Oscillators - there are 4 mod paths. Each one is freely assignable to select Cutoff, Resonance, or Damping (if Comb/Tube is selected) as their destination. Mod Sources include any oscillator, any filter, the 4 external inputs, any of the lfos, envelopes, controllers, etc.. A 'sidechain modulation' function is provided for each path, using Controller (non-audio rate) signals. Controller signals are all lfos and envelopes, velocity, note, aftertouch, mod wheel, ribbon, joystick, select MIDI controllers, assignable CC knobs, etc.
ADSRs - there are 6 standard DADSRs. Each overall amount can be modulated by Velocity, and each segment can be individually modulated from Velocity, Note, Mod Wheel, and assignable Midi Controllers (CC1-CC5). Also, each segment can have a variable slope, from linear to exponential.
Looping Envelopes - there are also 2 looping envelopes, each with 8 Time&Level segments. There is overall modulation possible of Time and Level.
LFOs - there are 5 identical LFOs, with the fifth being permanently connected to the frequency of all oscs (therefore, it is called the Vibrato LFO). The LFOs have the standard waveshape types, and range from 0-524 Hz. There are parameters for Delay Start, Fade In, Fade Out, Rate, Waveshape, Retrigger, Phase, Level, MIDI Clocking, and Offset (offset provides a positive unipolar signal for the lfo outputs). There are 3 mod paths, similar to the Oscillator modulation structure. The destinations here are selectable for Rate or Level.
VCAs - There are several models implemented for the final output stage circuit. VCA Types include: Linear, Log, and Sigma (Minimoog style). There is 1 mod path for the VCA, and 1 for the Pan position.
Vector Synthesis - There are 2 Vector Mixer sections. The Joystick (non-spring loaded) in the leftmost section is normally connected to both Vector Mixers, but can be disabled.
AM Sections - 2 Amplitude Modulation sections, each of which have Carrier, Modulator, Algorithm and Shaper parameters. Ring Mod is one of the algorithms provided.
Effects - Initially available will be delay, flanger/chorus, reverb, EQ, Overdrive. As with the other sections, additional FX types such as a vocoder or resonant filter bank will be added as they are developed via an upgrade to the OS.